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2026-08-05 13:48:48 +08:00
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package com.tailbet.job;
import com.tailbet.model.entity.GameRound;
import com.tailbet.model.entity.RedPacket;
import com.tailbet.model.entity.User;
import com.tailbet.mapper.GameRoundMapper;
import com.tailbet.mapper.RedPacketMapper;
import com.tailbet.mapper.UserMapper;
import com.tailbet.mapper.DigitWhiteMapper;
import com.tailbet.model.entity.DigitWhite;
import com.tailbet.service.GameService;
import com.tailbet.service.RedPacketService;
import com.tailbet.service.FakeUserService;
import com.tailbet.openim.OpenIMClient;
import com.baomidou.mybatisplus.core.conditions.query.LambdaQueryWrapper;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j;
import org.springframework.scheduling.annotation.Scheduled;
import org.springframework.stereotype.Component;
import java.math.BigDecimal;
import java.time.LocalDateTime;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
/**
* 游戏定时任务
*/
@Slf4j
@Component
@RequiredArgsConstructor
public class GameJob {
private final GameRoundMapper gameRoundMapper;
private final RedPacketMapper redPacketMapper;
private final UserMapper userMapper;
private final DigitWhiteMapper digitWhiteMapper;
private final GameService gameService;
private final RedPacketService redPacketService;
private final FakeUserService fakeUserService;
private final OpenIMClient openIMClient;
// 局状态监控(使用内存缓存,实际生产应使用Redis)
private final Map<Long, RoundTask> roundTasks = new ConcurrentHashMap<>();
/**
* 检查红包是否需要托领取(每3秒执行)
*/
@Scheduled(fixedDelay = 3000)
public void checkRedPacketForFakeReceive() {
// 查找进行中的游戏红包
List<RedPacket> ongoingRps = redPacketMapper.selectList(new LambdaQueryWrapper<RedPacket>()
.eq(RedPacket::getStatus, 0)
.eq(RedPacket::getType, RedPacketService.TYPE_GAME)
.isNotNull(RedPacket::getRoundId));
for (RedPacket rp : ongoingRps) {
LocalDateTime createTime = rp.getCreateTime();
// 发出超过5秒未领完,让托领取
if (createTime.plusSeconds(5).isBefore(LocalDateTime.now())) {
// 查找未领取的用户,随机选一个托领取
try {
fakeUserReceiveRemaining(rp);
} catch (Exception e) {
log.error("托领取红包失败: rpId={}, error={}", rp.getId(), e.getMessage());
}
}
}
}
/**
* 假人托领取剩余份额
*/
private void fakeUserReceiveRemaining(RedPacket rp) {
List<User> fakes = fakeUserService.getFakeUsers();
if (fakes.isEmpty()) {
return;
}
// 随机选一个假人
User fake = fakes.get((int) (Math.random() * fakes.size()));
// 检查是否已经领取过
var existing = redPacketMapper.selectList(new LambdaQueryWrapper<RedPacket>()
.eq(RedPacket::getUserId, fake.getId()));
if (!existing.isEmpty()) {
return;
}
try {
redPacketService.receiveRp(rp.getId(), fake.getId());
log.info("假人{}领取红包{}剩余份额", fake.getId(), rp.getId());
} catch (Exception e) {
// 忽略领取失败
}
}
/**
* 检查局超时(每10秒执行)
*/
@Scheduled(fixedDelay = 10000)
public void checkRoundTimeout() {
List<GameRound> ongoingRounds = gameRoundMapper.selectList(new LambdaQueryWrapper<GameRound>()
.eq(GameRound::getStatus, 0));
for (GameRound round : ongoingRounds) {
// 检查是否超过接注时间(默认60秒)
RoundTask task = roundTasks.get(round.getId());
if (task != null && task.endBetTime.isBefore(LocalDateTime.now())) {
// 自动结束接注
try {
gameService.endBet(round.getGroupId(), 0L); // 0L表示系统自动触发
// 触发开始发红包
scheduleStartRp(round.getId(), round.getGroupId(), 20); // 20秒后开始发红包
} catch (Exception e) {
log.error("自动结束接注失败: roundId={}, error={}", round.getId(), e.getMessage());
}
}
}
}
/**
* 每日凌晨重置活跃假人池
*/
@Scheduled(cron = "0 0 0 * * ?")
public void resetDailyFakeUsers() {
fakeUserService.resetDailyActiveFakes();
}
/**
* 安排开始发红包
*/
public void scheduleStartRp(Long roundId, Long groupId, int delaySeconds) {
RoundTask task = new RoundTask();
task.roundId = roundId;
task.groupId = groupId;
task.startRpTime = LocalDateTime.now().plusSeconds(delaySeconds);
roundTasks.put(roundId, task);
}
/**
* 安排自动结算
*/
public void scheduleSettle(Long roundId, Long groupId, int digit, int delaySeconds) {
// TODO: 使用延迟队列或定时任务实现
log.info("安排{}秒后结算 roundId={}, digit={}", delaySeconds, roundId, digit);
}
/**
* 开始游戏后安排定时器
*/
public void onGameStart(Long roundId, Long groupId, int intervalSeconds) {
RoundTask task = new RoundTask();
task.roundId = roundId;
task.groupId = groupId;
task.endBetTime = LocalDateTime.now().plusSeconds(intervalSeconds);
roundTasks.put(roundId, task);
// 广播开始下注
GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) {
broadcastStartBet(groupId, round.getRoundNo());
}
log.info("游戏开始: roundId={}, {}秒后结束接注", roundId, intervalSeconds);
}
/**
* 结束接注后安排发红包
*/
public void onEndBet(Long roundId, Long groupId) {
// 移除结束接注定时器
roundTasks.remove(roundId);
// 广播结束下注
GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) {
broadcastEndBet(groupId, round.getRoundNo());
}
// 通知白名单用户尾数试算完成
notifyWhiteUsers(roundId);
// 安排20秒后开始发红包
scheduleStartRp(roundId, groupId, 20);
}
/**
* 开始发红包
*/
public void onStartRp(Long roundId, Long groupId) {
GameRound round = gameRoundMapper.selectById(roundId);
if (round == null) {
return;
}
// 广播开始发红包
broadcastStartRp(groupId, round.getRoundNo());
// 安排10秒后如果没人发包则机器人自动发
// TODO: 实现延迟检查逻辑
}
/**
* 机器人自动发包
*/
public void botSendRp(Long roundId, Long groupId) {
GameRound round = gameRoundMapper.selectById(roundId);
if (round == null || round.getTargetDigit() == null) {
return;
}
// 查找机器人账号
User bot = userMapper.selectOne(new LambdaQueryWrapper<User>()
.eq(User::getIsBot, 1)
.last("LIMIT 1"));
if (bot == null) {
log.error("未找到机器人账号");
return;
}
try {
// 机器人发1元3个包
RedPacket rp = redPacketService.sendRp(bot.getId(), groupId,
new BigDecimal("1"), 3, roundId);
// 设置目标尾数
// TODO: 实现红包尾数控制
log.info("机器人自动发包: roundId={}, rpId={}", roundId, rp.getId());
} catch (Exception e) {
log.error("机器人发包失败: roundId={}, error={}", roundId, e.getMessage());
}
}
/**
* 开奖结算
*/
public void onSettle(Long roundId, Long groupId, int digit) {
try {
gameService.settle(roundId, digit);
// 广播开奖结果
GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) {
broadcastResult(groupId, digit, round.getRoundNo());
}
// 检查是否自动开启下一期
GameRound roundAfterSettle = gameRoundMapper.selectById(roundId);
if (roundAfterSettle != null && roundAfterSettle.getAutoNext() == 1) {
// 5秒后自动开始下一期
scheduleAutoNext(groupId, 5);
}
// 清理任务
roundTasks.remove(roundId);
log.info("局结算完成: roundId={}, digit={}", roundId, digit);
} catch (Exception e) {
log.error("结算失败: roundId={}, error={}", roundId, e.getMessage());
}
}
/**
* 通知白名单用户(尾数试算完成)
*/
private void notifyWhiteUsers(Long roundId) {
List<DigitWhite> whites = digitWhiteMapper.selectList(new LambdaQueryWrapper<DigitWhite>());
for (DigitWhite white : whites) {
User user = userMapper.selectById(white.getUserId());
if (user != null) {
// TODO: 发送推送通知
log.info("通知白名单用户尾数试算完成: userId={}", user.getId());
}
}
}
/**
* 安排自动开始下一期
*/
private void scheduleAutoNext(Long groupId, int delaySeconds) {
// TODO: 实现延迟自动开局
log.info("安排{}秒后自动开始下一期", delaySeconds);
}
/**
* 广播开始下注
*/
private void broadcastStartBet(Long groupId, String roundNo) {
// TODO: 获取群对应的OpenIM群ID并发送
openIMClient.sendGroupMessage(String.valueOf(groupId),
roundNo + "期开始下注");
}
/**
* 广播结束下注
*/
private void broadcastEndBet(Long groupId, String roundNo) {
openIMClient.sendGroupMessage(String.valueOf(groupId),
roundNo + "期结束下注");
}
/**
* 广播开始发红包
*/
private void broadcastStartRp(Long groupId, String roundNo) {
openIMClient.sendGroupMessage(String.valueOf(groupId),
roundNo + "期开始发红包");
}
/**
* 广播开奖结果
*/
private void broadcastResult(Long groupId, int digit, String roundNo) {
String playWinDesc = gameService.getPlayWinDesc(digit);
String message = roundNo + "期开奖\n" +
"尾数: " + digit + "\n" +
"中奖玩法: " + playWinDesc;
openIMClient.sendGroupMessage(String.valueOf(groupId), message);
}
/**
* 局任务信息
*/
private static class RoundTask {
Long roundId;
Long groupId;
LocalDateTime endBetTime;
LocalDateTime startRpTime;
}
}