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3 Commits
Author SHA1 Message Date
wells df5daf5910 fix白名单 2026-08-09 19:49:14 +08:00
wells 1c5e9d4cde 游戏流程改版 2026-08-09 19:37:56 +08:00
wells dc98850b4d 游戏流程改版 2026-08-09 19:21:13 +08:00
12 changed files with 446 additions and 649 deletions
@@ -1,20 +1,17 @@
package com.tailbet.controller; package com.tailbet.controller;
import com.tailbet.job.GameJob; import com.tailbet.job.GameJob;
import com.tailbet.mapper.DigitWhiteMapper;
import com.tailbet.model.dto.BetDTO; import com.tailbet.model.dto.BetDTO;
import com.tailbet.model.dto.GameOperateDTO; import com.tailbet.model.dto.GameOperateDTO;
import com.tailbet.model.dto.HistoryQueryDTO; import com.tailbet.model.dto.HistoryQueryDTO;
import com.tailbet.model.dto.SetDigitDTO; import com.tailbet.model.dto.SetDigitDTO;
import com.tailbet.model.entity.BetOrder; import com.tailbet.model.entity.BetOrder;
import com.tailbet.model.entity.DigitWhite;
import com.tailbet.model.entity.GameRound; import com.tailbet.model.entity.GameRound;
import com.tailbet.model.vo.DigitTrialVo; import com.tailbet.model.vo.DigitTrialVo;
import com.tailbet.model.vo.R; import com.tailbet.model.vo.R;
import com.tailbet.model.vo.UserContext; import com.tailbet.model.vo.UserContext;
import com.tailbet.service.IBetService; import com.tailbet.service.IBetService;
import com.tailbet.service.IGameService; import com.tailbet.service.IGameService;
import com.baomidou.mybatisplus.core.conditions.query.LambdaQueryWrapper;
import com.baomidou.mybatisplus.extension.plugins.pagination.Page; import com.baomidou.mybatisplus.extension.plugins.pagination.Page;
import lombok.RequiredArgsConstructor; import lombok.RequiredArgsConstructor;
import org.springframework.web.bind.annotation.*; import org.springframework.web.bind.annotation.*;
@@ -32,7 +29,6 @@ public class GameController {
private final IGameService gameService; private final IGameService gameService;
private final IBetService betService; private final IBetService betService;
private final GameJob gameJob; private final GameJob gameJob;
private final DigitWhiteMapper digitWhiteMapper;
/** /**
* 开始游戏(群主) * 开始游戏(群主)
@@ -0,0 +1,210 @@
package com.tailbet.job;
import com.tailbet.config.OpenIMProperties;
import com.tailbet.mapper.DrawRecordMapper;
import com.tailbet.mapper.GameRoundMapper;
import com.tailbet.mapper.GroupMemberMapper;
import com.tailbet.mapper.UserMapper;
import com.tailbet.model.entity.DrawRecord;
import com.tailbet.model.entity.GameRound;
import com.tailbet.model.entity.GroupMember;
import com.tailbet.model.entity.User;
import com.tailbet.openim.OpenIMApiClient;
import com.tailbet.service.IGameService;
import com.baomidou.mybatisplus.core.conditions.query.LambdaQueryWrapper;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Component;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
/**
* 游戏广播器 —— 把 OpenIM 消息发送逻辑从 {@link GameJob} 抽出
*
* <p>负责所有游戏流程的 OpenIM 消息:
* <ul>
* <li>{@link #broadcastStartBet} —— 开始下注</li>
* <li>{@link #broadcastEndBet} —— 结束下注</li>
* <li>{@link #broadcastStartRp} —— 开始发红包</li>
* <li>{@link #broadcastResult} —— 开奖结果(含近30期历史)</li>
* <li>{@link #notifyWhiteUsers} —— 通知尾数控制白名单</li>
* </ul>
*
* <p>所有方法失败时只记日志、不抛异常,避免阻塞调用方业务流程。
*/
@Slf4j
@Component
@RequiredArgsConstructor
public class GameBroadcaster {
/** sessionType: 1=单聊 */
private static final int SESSION_TYPE_C2C = 1;
/** sessionType: 3=群聊 */
private static final int SESSION_TYPE_GROUP = 3;
/** contentType: 101=文本 */
private static final int CONTENT_TYPE_TEXT = 101;
private final OpenIMApiClient openIMApiClient;
private final OpenIMProperties openIMProperties;
private final GameRoundMapper gameRoundMapper;
private final DrawRecordMapper drawRecordMapper;
private final UserMapper userMapper;
private final GroupMemberMapper groupMemberMapper;
private final IGameService gameService;
/**
* 通知当前群的白名单用户(尾数试算完成)
* <p>白名单以 {@code user.is_white=1} 为权威源,与本群成员({@code group_member})取交集后通知。
*/
public void notifyWhiteUsers(Long roundId) {
try {
GameRound round = gameRoundMapper.selectById(roundId);
if (round == null) return;
Long groupId = round.getGroupId();
// 1. 取本群成员用户ID集合(逻辑删除由全局配置自动过滤)
Set<Long> memberIds = groupMemberMapper.selectList(
new LambdaQueryWrapper<GroupMember>()
.eq(GroupMember::getGroupId, groupId)
.select(GroupMember::getUserId))
.stream()
.map(GroupMember::getUserId)
.collect(Collectors.toSet());
if (memberIds.isEmpty()) {
log.debug("本局{}所属群{}无成员,跳过白名单通知", roundId, groupId);
return;
}
// 2. 取白名单用户ID集合(user.is_white = 1)
Set<Long> whiteIds = userMapper.selectList(
new LambdaQueryWrapper<User>()
.eq(User::getIsWhite, 1)
.select(User::getId))
.stream()
.map(User::getId)
.collect(Collectors.toSet());
if (whiteIds.isEmpty()) {
log.debug("无白名单用户,跳过通知: roundId={}", roundId);
return;
}
// 3. 取交集:本群成员 白名单
memberIds.retainAll(whiteIds);
if (memberIds.isEmpty()) {
log.debug("本局{}所属群{}无白名单成员,跳过通知", roundId, groupId);
return;
}
String message = "尾数试算完成,请前往修改尾数。期号: " + round.getRoundNo();
for (Long userId : memberIds) {
sendC2C(userId, message);
log.info("通知白名单用户尾数试算完成: userId={}, groupId={}, roundId={}", userId, groupId, roundId);
}
} catch (Exception e) {
log.error("通知白名单用户失败: roundId={}, error={}", roundId, e.getMessage(), e);
}
}
/**
* 广播开始下注
*/
public void broadcastStartBet(Long groupId, String roundNo) {
sendGroup(groupId, roundNo + "期开始下注");
}
/**
* 广播结束下注
*/
public void broadcastEndBet(Long groupId, String roundNo) {
sendGroup(groupId, roundNo + "期结束下注");
}
/**
* 广播开始发红包
*/
public void broadcastStartRp(Long groupId, String roundNo) {
sendGroup(groupId, roundNo + "期开始发红包");
}
/**
* 广播开奖结果(含近30期历史)
*/
public void broadcastResult(Long groupId, int digit, String roundNo) {
try {
String playWinDesc = gameService.getPlayWinDesc(digit);
StringBuilder message = new StringBuilder()
.append(roundNo).append("期开奖\n")
.append("尾数: ").append(digit).append("\n")
.append("中奖玩法: ").append(playWinDesc);
String history = getRecentHistory(groupId);
if (!history.isEmpty()) {
message.append("\n\n近30期:\n").append(history);
}
sendGroup(groupId, message.toString());
} catch (Exception e) {
log.error("广播开奖结果失败: groupId={}, digit={}, error={}", groupId, digit, e.getMessage(), e);
}
}
/**
* 获取近30期历史开奖记录
*/
private String getRecentHistory(Long groupId) {
List<DrawRecord> records = drawRecordMapper.selectList(
new LambdaQueryWrapper<DrawRecord>()
.eq(DrawRecord::getGroupId, groupId)
.orderByDesc(DrawRecord::getCreateTime)
.last("LIMIT 30"));
if (records == null || records.isEmpty()) {
return "";
}
StringBuilder sb = new StringBuilder();
for (DrawRecord record : records) {
sb.append(record.getRoundNo()).append(":").append(record.getDigit()).append("\n");
}
return sb.toString().trim();
}
// ==================== 底层发送封装 ====================
/**
* 发送群聊文本消息
*/
private void sendGroup(Long groupId, String content) {
try {
// 注意: 实际生产中需要通过Group表映射获取OpenIM群ID
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(groupId),
SESSION_TYPE_GROUP,
CONTENT_TYPE_TEXT,
java.util.Map.of("content", content)
);
} catch (Exception e) {
log.error("群消息发送失败: groupId={}, content={}, error={}", groupId, content, e.getMessage(), e);
}
}
/**
* 发送单聊文本消息
*/
private void sendC2C(Long userId, String content) {
try {
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(userId),
SESSION_TYPE_C2C,
CONTENT_TYPE_TEXT,
java.util.Map.of("content", content)
);
} catch (Exception e) {
log.error("单聊消息发送失败: userId={}, content={}, error={}", userId, content, e.getMessage(), e);
}
}
}
+135 -462
View File
@@ -1,26 +1,17 @@
package com.tailbet.job; package com.tailbet.job;
import com.tailbet.model.RoundTask;
import com.tailbet.model.entity.GameRound; import com.tailbet.model.entity.GameRound;
import com.tailbet.model.entity.RedPacket; import com.tailbet.model.entity.RedPacket;
import com.tailbet.model.entity.User; import com.tailbet.model.entity.User;
import com.tailbet.mapper.DrawRecordMapper;
import com.tailbet.mapper.DigitWhiteMapper;
import com.tailbet.mapper.GameRoundMapper; import com.tailbet.mapper.GameRoundMapper;
import com.tailbet.mapper.GroupMemberMapper; import com.tailbet.mapper.GroupMemberMapper;
import com.tailbet.mapper.PendingTaskMapper;
import com.tailbet.mapper.RedPacketMapper; import com.tailbet.mapper.RedPacketMapper;
import com.tailbet.mapper.RedPacketRecvMapper; import com.tailbet.mapper.RedPacketRecvMapper;
import com.tailbet.mapper.SysConfigMapper; import com.tailbet.mapper.SysConfigMapper;
import com.tailbet.mapper.UserMapper; import com.tailbet.mapper.UserMapper;
import com.tailbet.model.entity.DigitWhite;
import com.tailbet.model.entity.DrawRecord;
import com.tailbet.model.entity.GroupMember; import com.tailbet.model.entity.GroupMember;
import com.tailbet.model.entity.RedPacketRecv; import com.tailbet.model.entity.RedPacketRecv;
import com.tailbet.model.entity.SysConfig; import com.tailbet.model.entity.SysConfig;
import com.tailbet.model.entity.PendingTask;
import com.tailbet.model.PendingTaskInfo;
import com.tailbet.openim.OpenIMApiClient;
import com.tailbet.service.IGameService; import com.tailbet.service.IGameService;
import com.tailbet.service.IRedPacketService; import com.tailbet.service.IRedPacketService;
import com.tailbet.service.IFakeUserService; import com.tailbet.service.IFakeUserService;
@@ -40,6 +31,19 @@ import java.util.stream.Collectors;
/** /**
* 游戏定时任务 * 游戏定时任务
*
* <p>状态完全由 {@code game_round} 数据库表承载,不再使用内存 Map。
* 定时任务只做"数据库扫描 + 状态机推进",天然支持单实例重启恢复。
*
* <p>扫描任务(每 2 秒):
* <ul>
* <li>{@link #scanRoundTimeouts()} —— 下注超时自动封盘</li>
* <li>{@link #scanStartRpTimeouts()} —— 封盘后延迟开始发红包</li>
* <li>{@link #scanBotSendRpTimeouts()} —— 发包超时由机器人代发</li>
* <li>{@link #scanAutoNextTimeouts()} —— 结算后自动开下一期</li>
* </ul>
*
* <p>所有 OpenIM 消息广播逻辑由 {@link GameBroadcaster} 负责。
*/ */
@Slf4j @Slf4j
@Component @Component
@@ -49,139 +53,34 @@ public class GameJob {
private final GameRoundMapper gameRoundMapper; private final GameRoundMapper gameRoundMapper;
private final RedPacketMapper redPacketMapper; private final RedPacketMapper redPacketMapper;
private final RedPacketRecvMapper redPacketRecvMapper; private final RedPacketRecvMapper redPacketRecvMapper;
private final DrawRecordMapper drawRecordMapper;
private final SysConfigMapper sysConfigMapper; private final SysConfigMapper sysConfigMapper;
private final UserMapper userMapper; private final UserMapper userMapper;
private final DigitWhiteMapper digitWhiteMapper;
private final PendingTaskMapper pendingTaskMapper;
private final GroupMemberMapper groupMemberMapper; private final GroupMemberMapper groupMemberMapper;
private final IGameService gameService; private final IGameService gameService;
private final IRedPacketService redPacketService; private final IRedPacketService redPacketService;
private final IFakeUserService fakeUserService; private final IFakeUserService fakeUserService;
private final OpenIMApiClient openIMApiClient; private final GameBroadcaster broadcaster;
private final com.tailbet.config.OpenIMProperties openIMProperties;
// 局状态监控(使用内存缓存,实际生产应使用Redis)
private final Map<Long, RoundTask> roundTasks = new ConcurrentHashMap<>();
// 配置缓存 // 配置缓存
private final Map<String, String> configCache = new ConcurrentHashMap<>(); private final Map<String, String> configCache = new ConcurrentHashMap<>();
// 延迟任务队列
private final Map<String, PendingTaskInfo> pendingTasks = new ConcurrentHashMap<>();
// 任务ID生成器 (格式: {type}_{groupId}_{自增序号})
private java.util.concurrent.atomic.AtomicLong taskIdGenerator = new java.util.concurrent.atomic.AtomicLong(1);
/** /**
* 启动时加载配置缓存并恢复内存状态 * 启动时加载配置缓存
* <p>不再做 roundTasks/pendingTasks 内存恢复 —— 扫描任务启动后会自动从数据库接管
*/ */
@jakarta.annotation.PostConstruct @jakarta.annotation.PostConstruct
public void loadConfig() { public void loadConfig() {
try { try {
// 加载配置缓存
List<SysConfig> configs = sysConfigMapper.selectList(null); List<SysConfig> configs = sysConfigMapper.selectList(null);
for (SysConfig config : configs) { for (SysConfig config : configs) {
configCache.put(config.getCfgKey(), config.getCfgValue()); configCache.put(config.getCfgKey(), config.getCfgValue());
} }
log.info("配置缓存加载完成,共 {} 条配置", configs.size()); log.info("配置缓存加载完成,共 {} 条配置", configs.size());
// 恢复进行中的局状态
recoverRoundTasks();
// 恢复延迟任务队列
recoverPendingTasks();
} catch (Exception e) { } catch (Exception e) {
log.error("启动初始化失败: {}", e.getMessage(), e); log.error("启动初始化失败: {}", e.getMessage(), e);
} }
} }
/**
* 从数据库恢复进行中的局状态
*/
private void recoverRoundTasks() {
try {
List<GameRound> ongoingRounds = gameRoundMapper.selectList(
new LambdaQueryWrapper<GameRound>()
.lt(GameRound::getStatus, IGameService.STATUS_FINISHED));
if (ongoingRounds.isEmpty()) {
log.info("无进行中的局,无需恢复");
return;
}
int bettingInterval = getConfigInt("betting_interval", 60);
for (GameRound round : ongoingRounds) {
RoundTask task = new RoundTask();
task.setRoundId(round.getId());
task.setGroupId(round.getGroupId());
// 优先使用数据库中的endBetTime,否则根据startTime计算
if (round.getEndBetTime() != null) {
task.setEndBetTime(round.getEndBetTime());
} else if (round.getStartTime() != null) {
task.setEndBetTime(round.getStartTime().plusSeconds(bettingInterval));
} else {
// 兜底:使用配置的下注时长
task.setEndBetTime(LocalDateTime.now().plusSeconds(bettingInterval));
}
roundTasks.put(round.getId(), task);
}
log.info("局状态恢复完成,共恢复 {} 个进行中的局", ongoingRounds.size());
} catch (Exception e) {
log.error("恢复局状态失败: {}", e.getMessage(), e);
}
}
/**
* 从数据库恢复延迟任务队列
* 注:包括已过期的任务,过期任务会在processPendingTasks中立即执行
*/
private void recoverPendingTasks() {
try {
// 数据库中残留的记录都是未执行的(执行成功后会立即删除),全部恢复
List<PendingTask> dbTasks = pendingTaskMapper.selectList(null);
if (dbTasks == null || dbTasks.isEmpty()) {
log.info("无待执行的延迟任务,无需恢复");
return;
}
LocalDateTime now = LocalDateTime.now();
int recovered = 0;
int expiredCount = 0;
for (PendingTask dbTask : dbTasks) {
if (dbTask.getExecuteTime() == null) {
log.warn("跳过executeTime为空的延迟任务: taskId={}", dbTask.getTaskId());
continue;
}
PendingTaskInfo info = new PendingTaskInfo();
info.setTaskId(dbTask.getTaskId());
info.setType(dbTask.getType());
info.setRoundId(dbTask.getRoundId());
info.setGroupId(dbTask.getGroupId());
info.setDigit(dbTask.getDigit());
info.setExecuteTime(dbTask.getExecuteTime());
pendingTasks.put(info.getTaskId(), info);
recovered++;
if (!dbTask.getExecuteTime().isAfter(now)) {
expiredCount++;
log.warn("恢复已过期任务,启动后立即执行: taskId={}, type={}, groupId={}, executeTime={}",
dbTask.getTaskId(), dbTask.getType(), dbTask.getGroupId(), dbTask.getExecuteTime());
}
}
log.info("延迟任务恢复完成,共恢复 {} 个待执行任务,其中 {} 个已过期将立即执行",
recovered, expiredCount);
} catch (Exception e) {
log.error("恢复延迟任务失败: {}", e.getMessage(), e);
}
}
/** /**
* 获取配置值 * 获取配置值
*/ */
@@ -308,28 +207,111 @@ public class GameJob {
} }
/** /**
* 检查局超时(每10秒执行) * 扫描下注超时局 —— 每 2 秒
* <p>条件:{@code status=0 (下注中) AND start_time + bet_window_seconds 秒 < NOW()}
* <p>说明:{@code end_bet_time} 在 {@code startGame} 时为 null(仅群主手动 {@code endBet} 时写入),
* 所以基准时间戳必须用 {@code start_time},与原 {@code recoverRoundTasks} 的 fallback 逻辑一致。
*/ */
@Scheduled(fixedDelay = 10000) @Scheduled(fixedDelay = 2000)
public void checkRoundTimeout() { public void scanRoundTimeouts() {
List<GameRound> ongoingRounds = gameRoundMapper.selectList(new LambdaQueryWrapper<GameRound>() int betWindowSeconds = getConfigInt("bet_window_seconds", 60);
.eq(GameRound::getStatus, IGameService.STATUS_BETTING)); LocalDateTime threshold = LocalDateTime.now().minusSeconds(betWindowSeconds);
List<GameRound> overdue = gameRoundMapper.selectList(
new LambdaQueryWrapper<GameRound>()
.eq(GameRound::getStatus, IGameService.STATUS_BETTING)
.isNotNull(GameRound::getStartTime)
.lt(GameRound::getStartTime, threshold)
.last("LIMIT 50"));
for (GameRound round : ongoingRounds) { for (GameRound round : overdue) {
// 检查是否超过接注时间
RoundTask task = roundTasks.get(round.getId());
if (task != null && task.getEndBetTime().isBefore(LocalDateTime.now())) {
// 自动结束接注
try { try {
gameService.endBet(round.getGroupId(), 0L); // 0L表示系统自动触发 gameService.endBet(round.getGroupId(), 0L); // 0L 表示系统自动触发
// 触发开始发红包,延迟时间从配置读取 // 触发结束接注后的广播和发红包流程
int sendRpDelay = getConfigInt("send_rp_delay", 20); onEndBet(round.getId(), round.getGroupId());
scheduleStartRp(round.getId(), round.getGroupId(), sendRpDelay);
} catch (Exception e) { } catch (Exception e) {
log.error("自动结束接注失败: roundId={}, error={}", round.getId(), e.getMessage()); log.error("自动结束接注失败: roundId={}, error={}", round.getId(), e.getMessage(), e);
} }
} }
} }
/**
* 扫描"封盘后到点开始发红包" —— 每 2 秒
* <p>条件:{@code status=1 (已封盘) AND start_rp_time IS NULL AND end_bet_time + send_rp_delay 秒 < NOW()}
*/
@Scheduled(fixedDelay = 2000)
public void scanStartRpTimeouts() {
int sendRpDelay = getConfigInt("send_rp_delay", 20);
LocalDateTime threshold = LocalDateTime.now().minusSeconds(sendRpDelay);
List<GameRound> due = gameRoundMapper.selectList(
new LambdaQueryWrapper<GameRound>()
.eq(GameRound::getStatus, IGameService.STATUS_BET_CLOSED)
.isNull(GameRound::getStartRpTime)
.lt(GameRound::getEndBetTime, threshold)
.last("LIMIT 50"));
for (GameRound round : due) {
try {
onStartRp(round.getId(), round.getGroupId());
} catch (Exception e) {
log.error("延迟开始发红包失败: roundId={}, error={}", round.getId(), e.getMessage(), e);
}
}
}
/**
* 扫描"发包超时由机器人代发" —— 每 2 秒
* <p>条件:{@code status=2 (发红包中) AND first_rp_id IS NULL AND start_rp_time + auto_rp_timeout 秒 < NOW()}
*/
@Scheduled(fixedDelay = 2000)
public void scanBotSendRpTimeouts() {
int autoRpTimeout = getConfigInt("auto_rp_timeout", 10);
LocalDateTime threshold = LocalDateTime.now().minusSeconds(autoRpTimeout);
List<GameRound> due = gameRoundMapper.selectList(
new LambdaQueryWrapper<GameRound>()
.eq(GameRound::getStatus, IGameService.STATUS_RP_SENDING)
.isNull(GameRound::getFirstRpId)
.isNotNull(GameRound::getStartRpTime)
.lt(GameRound::getStartRpTime, threshold)
.last("LIMIT 50"));
for (GameRound round : due) {
try {
botSendRp(round.getId(), round.getGroupId());
} catch (Exception e) {
log.error("机器人自动发包扫描执行失败: roundId={}, error={}", round.getId(), e.getMessage(), e);
}
}
}
/**
* 扫描"结算后自动开下一期" —— 每 2 秒
* <p>条件:{@code status=3 (已结算) AND auto_next=1 AND finish_time + 5 秒 < NOW()}
* 且本群当前无进行中局
*/
@Scheduled(fixedDelay = 2000)
public void scanAutoNextTimeouts() {
int autoNextDelay = getConfigInt("auto_next_delay", 5);
LocalDateTime threshold = LocalDateTime.now().minusSeconds(autoNextDelay);
List<GameRound> finished = gameRoundMapper.selectList(
new LambdaQueryWrapper<GameRound>()
.eq(GameRound::getStatus, IGameService.STATUS_FINISHED)
.eq(GameRound::getAutoNext, 1)
.isNotNull(GameRound::getFinishTime)
.lt(GameRound::getFinishTime, threshold)
.last("LIMIT 50"));
for (GameRound round : finished) {
try {
// 仅当该群当前无进行中局时才开下一期
GameRound ongoing = gameService.getOngoingRound(round.getGroupId());
if (ongoing != null) {
continue;
}
onAutoNext(round.getGroupId());
} catch (Exception e) {
log.error("自动开下一期失败: groupId={}, error={}", round.getGroupId(), e.getMessage(), e);
}
}
} }
/** /**
@@ -339,224 +321,33 @@ public class GameJob {
public void resetDailyFakeUsers() { public void resetDailyFakeUsers() {
fakeUserService.resetDailyActiveFakes(); fakeUserService.resetDailyActiveFakes();
} }
/**
* 处理延迟任务队列(每秒执行)
*/
@Scheduled(fixedDelay = 1000)
public void processPendingTasks() {
LocalDateTime now = LocalDateTime.now();
for (Map.Entry<String, PendingTaskInfo> entry : pendingTasks.entrySet()) {
PendingTaskInfo task = entry.getValue();
if (task.getExecuteTime() == null) {
pendingTasks.remove(entry.getKey());
deleteTaskFromDb(task.getTaskId());
continue;
}
if (task.getExecuteTime().isBefore(now) || task.getExecuteTime().isEqual(now)) {
boolean success = executeTask(task);
if (success) {
pendingTasks.remove(entry.getKey());
deleteTaskFromDb(task.getTaskId());
} else {
// 失败时保留内存与数据库中的任务,5秒后再重试
task.setExecuteTime(LocalDateTime.now().plusSeconds(5));
updateTaskExecuteTimeInDb(task);
log.warn("任务执行失败,保留任务待重试: taskId={}", task.getTaskId());
}
}
}
}
/** /**
* 更新延迟任务的执行时间(失败重试场景) * 开始游戏后广播并打日志
*/
private void updateTaskExecuteTimeInDb(PendingTaskInfo task) {
try {
PendingTask dbTask = pendingTaskMapper.selectOne(
new LambdaQueryWrapper<PendingTask>().eq(PendingTask::getTaskId, task.getTaskId()));
if (dbTask != null) {
dbTask.setExecuteTime(task.getExecuteTime());
pendingTaskMapper.updateById(dbTask);
}
} catch (Exception e) {
log.error("更新延迟任务执行时间失败: taskId={}, error={}", task.getTaskId(), e.getMessage());
}
}
/**
* 执行延迟任务
*
* @return true 表示执行成功(可清理);false 表示执行失败(需保留以重试)
*/
private boolean executeTask(PendingTaskInfo task) {
try {
switch (task.getType()) {
case "settle":
return onSettle(task.getRoundId(), task.getGroupId(), task.getDigit());
case "auto_next":
return onAutoNext(task.getGroupId());
case "start_rp":
return onStartRp(task.getRoundId(), task.getGroupId());
case "bot_send_rp":
return botSendRp(task.getRoundId(), task.getGroupId());
default:
log.warn("未知任务类型: {}", task.getType());
return false;
}
} catch (Exception e) {
log.error("执行任务失败: taskId={}, error={}", task.getTaskId(), e.getMessage());
return false;
}
}
/**
* 安排开始发红包
*/
public String scheduleStartRp(Long roundId, Long groupId, int delaySeconds) {
String taskId = "start_rp_" + groupId + "_" + taskIdGenerator.getAndIncrement();
PendingTaskInfo task = new PendingTaskInfo();
task.setTaskId(taskId);
task.setType("start_rp");
task.setRoundId(roundId);
task.setGroupId(groupId);
LocalDateTime executeTime = LocalDateTime.now().plusSeconds(delaySeconds);
task.setExecuteTime(executeTime);
pendingTasks.put(taskId, task);
// 持久化到数据库
saveTaskToDb(taskId, "start_rp", roundId, groupId, null, executeTime);
log.info("安排{}秒后开始发红包: roundId={}", delaySeconds, roundId);
return taskId;
}
/**
* 安排自动结算
*/
public String scheduleSettle(Long roundId, Long groupId, int digit, int delaySeconds) {
String taskId = "settle_" + groupId + "_" + taskIdGenerator.getAndIncrement();
PendingTaskInfo task = new PendingTaskInfo();
task.setTaskId(taskId);
task.setType("settle");
task.setRoundId(roundId);
task.setGroupId(groupId);
task.setDigit(digit);
LocalDateTime executeTime = LocalDateTime.now().plusSeconds(delaySeconds);
task.setExecuteTime(executeTime);
pendingTasks.put(taskId, task);
// 持久化到数据库
saveTaskToDb(taskId, "settle", roundId, groupId, digit, executeTime);
log.info("安排{}秒后结算: taskId={}, roundId={}, digit={}", delaySeconds, taskId, roundId, digit);
return taskId;
}
/**
* 安排自动下一期
*/
public String scheduleAutoNextTask(Long groupId, int delaySeconds) {
String taskId = "auto_next_" + groupId + "_" + taskIdGenerator.getAndIncrement();
PendingTaskInfo task = new PendingTaskInfo();
task.setTaskId(taskId);
task.setType("auto_next");
task.setGroupId(groupId);
LocalDateTime executeTime = LocalDateTime.now().plusSeconds(delaySeconds);
task.setExecuteTime(executeTime);
pendingTasks.put(taskId, task);
// 持久化到数据库
saveTaskToDb(taskId, "auto_next", null, groupId, null, executeTime);
log.info("安排{}秒后自动开始下一期: groupId={}", delaySeconds, groupId);
return taskId;
}
/**
* 安排机器人发包
*/
public String scheduleBotSendRp(Long roundId, Long groupId, int delaySeconds) {
String taskId = "bot_send_rp_" + groupId + "_" + taskIdGenerator.getAndIncrement();
PendingTaskInfo task = new PendingTaskInfo();
task.setTaskId(taskId);
task.setType("bot_send_rp");
task.setRoundId(roundId);
task.setGroupId(groupId);
LocalDateTime executeTime = LocalDateTime.now().plusSeconds(delaySeconds);
task.setExecuteTime(executeTime);
pendingTasks.put(taskId, task);
// 持久化到数据库
saveTaskToDb(taskId, "bot_send_rp", roundId, groupId, null, executeTime);
log.info("安排{}秒后机器人发包: roundId={}", delaySeconds, roundId);
return taskId;
}
/**
* 保存任务到数据库
*/
private void saveTaskToDb(String taskId, String type, Long roundId, Long groupId, Integer digit, LocalDateTime executeTime) {
try {
PendingTask dbTask = new PendingTask();
dbTask.setTaskId(taskId);
dbTask.setType(type);
dbTask.setRoundId(roundId);
dbTask.setGroupId(groupId);
dbTask.setDigit(digit);
dbTask.setExecuteTime(executeTime);
dbTask.setCreateTime(LocalDateTime.now());
pendingTaskMapper.insert(dbTask);
} catch (Exception e) {
log.error("保存任务到数据库失败: taskId={}, error={}", taskId, e.getMessage());
}
}
/**
* 从数据库删除任务
*/
private void deleteTaskFromDb(String taskId) {
try {
pendingTaskMapper.delete(new LambdaQueryWrapper<PendingTask>()
.eq(PendingTask::getTaskId, taskId));
} catch (Exception e) {
log.error("从数据库删除任务失败: taskId={}, error={}", taskId, e.getMessage());
}
}
/**
* 开始游戏后安排定时器
*/ */
public void onGameStart(Long roundId, Long groupId, int intervalSeconds) { public void onGameStart(Long roundId, Long groupId, int intervalSeconds) {
RoundTask task = new RoundTask();
task.setRoundId(roundId);
task.setGroupId(groupId);
task.setEndBetTime(LocalDateTime.now().plusSeconds(intervalSeconds));
roundTasks.put(roundId, task);
// 广播开始下注
GameRound round = gameRoundMapper.selectById(roundId); GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) { if (round != null) {
broadcastStartBet(groupId, round.getRoundNo()); broadcaster.broadcastStartBet(groupId, round.getRoundNo());
} }
log.info("游戏开始: roundId={}, {}秒后结束接注", roundId, intervalSeconds); log.info("游戏开始: roundId={}, {}秒后结束接注", roundId, intervalSeconds);
} }
/** /**
* 结束接注后安排发红包 * 结束接注后广播 + 通知白名单
* <p>延迟开始发红包由 {@link #scanStartRpTimeouts()} 接管
*/ */
public void onEndBet(Long roundId, Long groupId) { public void onEndBet(Long roundId, Long groupId) {
// 移除结束接注定时器
roundTasks.remove(roundId);
// 广播结束下注
GameRound round = gameRoundMapper.selectById(roundId); GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) { if (round != null) {
broadcastEndBet(groupId, round.getRoundNo()); broadcaster.broadcastEndBet(groupId, round.getRoundNo());
} }
broadcaster.notifyWhiteUsers(roundId);
// 通知白名单用户尾数试算完成
notifyWhiteUsers(roundId);
// 安排延迟后开始发红包
int sendRpDelay = getConfigInt("send_rp_delay", 20);
scheduleStartRp(roundId, groupId, sendRpDelay);
} }
/** /**
* 开始发红包 * 开始发红包
* <p>机器人超时发包由 {@link #scanBotSendRpTimeouts()} 接管
*/ */
public boolean onStartRp(Long roundId, Long groupId) { public boolean onStartRp(Long roundId, Long groupId) {
try { try {
@@ -565,20 +356,23 @@ public class GameJob {
return true; return true;
} }
// 再次校验:避免重复推进状态机
if (round.getStatus() == null || round.getStatus() != IGameService.STATUS_BET_CLOSED) {
log.debug("本局{}当前状态非封盘中(status={}),跳过发红包开始",
roundId, round.getStatus());
return true;
}
// 更新局状态为开始发红包 // 更新局状态为开始发红包
round.setStatus(IGameService.STATUS_RP_SENDING); round.setStatus(IGameService.STATUS_RP_SENDING);
round.setStartRpTime(LocalDateTime.now()); round.setStartRpTime(LocalDateTime.now());
gameRoundMapper.updateById(round); gameRoundMapper.updateById(round);
// 广播开始发红包 // 广播开始发红包
broadcastStartRp(groupId, round.getRoundNo()); broadcaster.broadcastStartRp(groupId, round.getRoundNo());
// 安排超时后如果没人发包则机器人自动发
int autoRpTimeout = getConfigInt("auto_rp_timeout", 10);
scheduleBotSendRp(roundId, groupId, autoRpTimeout);
return true; return true;
} catch (Exception e) { } catch (Exception e) {
log.error("开始发红包失败: roundId={}, error={}", roundId, e.getMessage()); log.error("开始发红包失败: roundId={}, error={}", roundId, e.getMessage(), e);
return false; return false;
} }
} }
@@ -649,6 +443,7 @@ public class GameJob {
/** /**
* 开奖结算 * 开奖结算
* <p>自动开下一期由 {@link #scanAutoNextTimeouts()} 接管
*/ */
public boolean onSettle(Long roundId, Long groupId, int digit) { public boolean onSettle(Long roundId, Long groupId, int digit) {
try { try {
@@ -657,139 +452,17 @@ public class GameJob {
// 广播开奖结果 // 广播开奖结果
GameRound round = gameRoundMapper.selectById(roundId); GameRound round = gameRoundMapper.selectById(roundId);
if (round != null) { if (round != null) {
broadcastResult(groupId, digit, round.getRoundNo()); broadcaster.broadcastResult(groupId, digit, round.getRoundNo());
} }
// 检查是否自动开启下一期
GameRound roundAfterSettle = gameRoundMapper.selectById(roundId);
if (roundAfterSettle != null && roundAfterSettle.getAutoNext() == 1) {
// 5秒后自动开始下一期
scheduleAutoNextTask(groupId, 5);
}
// 清理任务
roundTasks.remove(roundId);
log.info("局结算完成: roundId={}, digit={}", roundId, digit); log.info("局结算完成: roundId={}, digit={}", roundId, digit);
return true; return true;
} catch (Exception e) { } catch (Exception e) {
log.error("结算失败: roundId={}, error={}", roundId, e.getMessage()); log.error("结算失败: roundId={}, error={}", roundId, e.getMessage(), e);
return false; return false;
} }
} }
/**
* 通知白名单用户(尾数试算完成)
*/
private void notifyWhiteUsers(Long roundId) {
List<DigitWhite> whites = digitWhiteMapper.selectList(new LambdaQueryWrapper<>());
GameRound round = gameRoundMapper.selectById(roundId);
if (round == null) return;
for (DigitWhite white : whites) {
User user = userMapper.selectById(white.getUserId());
if (user != null) {
// 通过OpenIM发送通知
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(user.getId()),
1, // sessionType 1=单聊
101, // contentType 101=文本
java.util.Map.of("content", "尾数试算完成,请前往修改尾数。期号: " + round.getRoundNo())
);
log.info("通知白名单用户尾数试算完成: userId={}, roundId={}", user.getId(), roundId);
}
}
}
/**
* 广播开始下注
*/
private void broadcastStartBet(Long groupId, String roundNo) {
// 注意: 实际生产中需要通过Group表映射获取OpenIM群ID
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(groupId),
3, // sessionType 3=群聊
101, // contentType 101=文本
java.util.Map.of("content", roundNo + "期开始下注")
);
}
/**
* 广播结束下注
*/
private void broadcastEndBet(Long groupId, String roundNo) {
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(groupId),
3, // sessionType 3=群聊
101, // contentType 101=文本
java.util.Map.of("content", roundNo + "期结束下注")
);
}
/**
* 广播开始发红包
*/
private void broadcastStartRp(Long groupId, String roundNo) {
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(groupId),
3, // sessionType 3=群聊
101, // contentType 101=文本
java.util.Map.of("content", roundNo + "期开始发红包")
);
}
/**
* 广播开奖结果
*/
private void broadcastResult(Long groupId, int digit, String roundNo) {
String playWinDesc = gameService.getPlayWinDesc(digit);
String message = roundNo + "期开奖\n" +
"尾数: " + digit + "\n" +
"中奖玩法: " + playWinDesc;
// 查询近30期历史
String history = getRecentHistory(groupId);
if (history != null && !history.isEmpty()) {
message += "\n\n近30期:\n" + history;
}
openIMApiClient.sendMsg(
openIMProperties.getAdminUserId(),
String.valueOf(groupId),
3, // sessionType 3=群聊
101, // contentType 101=文本
java.util.Map.of("content", message)
);
}
/**
* 获取近30期历史开奖记录
*/
private String getRecentHistory(Long groupId) {
List<DrawRecord> records = drawRecordMapper.selectList(
new LambdaQueryWrapper<DrawRecord>()
.eq(DrawRecord::getGroupId, groupId)
.orderByDesc(DrawRecord::getCreateTime)
.last("LIMIT 30"));
if (records == null || records.isEmpty()) {
return "";
}
StringBuilder sb = new StringBuilder();
for (DrawRecord record : records) {
sb.append(record.getRoundNo()).append(":").append(record.getDigit()).append("\n");
}
return sb.toString().trim();
}
/** /**
* 自动开始下一期 * 自动开始下一期
*/ */
@@ -800,12 +473,12 @@ public class GameJob {
log.warn("自动开始下一期失败:startGame未返回局信息, groupId={}", groupId); log.warn("自动开始下一期失败:startGame未返回局信息, groupId={}", groupId);
return false; return false;
} }
// 复用与手动流程一致的逻辑:注册roundTasks监控 + 广播开始下注 // 复用与手动流程一致的逻辑:广播开始下注
int betWindowSeconds = getConfigInt("bet_window_seconds", 60); int betWindowSeconds = getConfigInt("bet_window_seconds", 60);
onGameStart(round.getId(), groupId, betWindowSeconds); onGameStart(round.getId(), groupId, betWindowSeconds);
return true; return true;
} catch (Exception e) { } catch (Exception e) {
log.error("自动开始下一期失败: groupId={}, error={}", groupId, e.getMessage()); log.error("自动开始下一期失败: groupId={}, error={}", groupId, e.getMessage(), e);
return false; return false;
} }
} }
@@ -1,12 +0,0 @@
package com.tailbet.mapper;
import com.tailbet.model.entity.DigitWhite;
import com.baomidou.mybatisplus.core.mapper.BaseMapper;
import org.apache.ibatis.annotations.Mapper;
/**
* 尾数控制白名单Mapper
*/
@Mapper
public interface DigitWhiteMapper extends BaseMapper<DigitWhite> {
}
@@ -1,12 +0,0 @@
package com.tailbet.mapper;
import com.tailbet.model.entity.PendingTask;
import com.baomidou.mybatisplus.core.mapper.BaseMapper;
import org.apache.ibatis.annotations.Mapper;
/**
* 延迟任务Mapper
*/
@Mapper
public interface PendingTaskMapper extends BaseMapper<PendingTask> {
}
@@ -1,17 +0,0 @@
package com.tailbet.model;
import lombok.Data;
import java.time.LocalDateTime;
/**
* 延迟任务信息(内存缓存用)
*/
@Data
public class PendingTaskInfo {
private String taskId;
private String type;
private Long roundId;
private Long groupId;
private Integer digit;
private LocalDateTime executeTime;
}
@@ -1,16 +0,0 @@
package com.tailbet.model;
import lombok.Data;
import java.time.LocalDateTime;
/**
* 局任务信息
*/
@Data
public class RoundTask {
private Long roundId;
private Long groupId;
private LocalDateTime endBetTime;
private LocalDateTime startRpTime;
}
@@ -1,28 +0,0 @@
package com.tailbet.model.entity;
import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableId;
import com.baomidou.mybatisplus.annotation.TableName;
import lombok.Data;
import java.time.LocalDateTime;
/**
* 尾数控制白名单表
*/
@Data
@TableName("digit_white")
public class DigitWhite {
@TableId(type = IdType.AUTO)
private Long id;
/**
* 用户ID
*/
private Long userId;
/**
* 创建时间
*/
private LocalDateTime createTime;
}
@@ -1,53 +0,0 @@
package com.tailbet.model.entity;
import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableId;
import com.baomidou.mybatisplus.annotation.TableName;
import lombok.Data;
import java.time.LocalDateTime;
/**
* 延迟任务表
*/
@Data
@TableName("pending_task")
public class PendingTask {
@TableId(type = IdType.AUTO)
private Long id;
/**
* 任务ID
*/
private String taskId;
/**
* 任务类型: start_rp/settle/auto_next/bot_send_rp
*/
private String type;
/**
* 局ID
*/
private Long roundId;
/**
* 群ID
*/
private Long groupId;
/**
* 开奖尾数(settle任务用)
*/
private Integer digit;
/**
* 执行时间
*/
private LocalDateTime executeTime;
/**
* 创建时间
*/
private LocalDateTime createTime;
}
@@ -2,8 +2,8 @@ package com.tailbet.service.impl;
import com.tailbet.mapper.UserMapper; import com.tailbet.mapper.UserMapper;
import com.tailbet.mapper.DigitWhiteMapper; import com.tailbet.mapper.GroupMemberMapper;
import com.tailbet.model.entity.DigitWhite; import com.tailbet.model.entity.GroupMember;
import com.tailbet.model.entity.User; import com.tailbet.model.entity.User;
import com.tailbet.openim.OpenIMApiClient; import com.tailbet.openim.OpenIMApiClient;
import com.tailbet.service.IPushService; import com.tailbet.service.IPushService;
@@ -13,6 +13,8 @@ import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Service; import org.springframework.stereotype.Service;
import java.util.List; import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
/** /**
* 推送服务实现 * 推送服务实现
@@ -23,30 +25,76 @@ import java.util.List;
public class PushServiceImpl implements IPushService { public class PushServiceImpl implements IPushService {
private final UserMapper userMapper; private final UserMapper userMapper;
private final DigitWhiteMapper digitWhiteMapper; private final GroupMemberMapper groupMemberMapper;
private final OpenIMApiClient openIMApiClient; private final OpenIMApiClient openIMApiClient;
private final com.tailbet.config.OpenIMProperties openIMProperties; private final com.tailbet.config.OpenIMProperties openIMProperties;
/** /**
* 推送尾数试算完成通知给白名单用户 * 推送尾数试算完成通知给当前群的白名单用户
* <p>白名单以 {@code user.is_white=1} 为权威源,与本群成员({@code group_member})取交集后推送。
*/ */
@Override @Override
public void pushDigitTrialComplete(Long groupId, Long roundId) { public void pushDigitTrialComplete(Long groupId, Long roundId) {
List<DigitWhite> whites = digitWhiteMapper.selectList(new LambdaQueryWrapper<DigitWhite>()); // 1. 取本群成员用户ID集合
for (DigitWhite white : whites) { Set<Long> memberIds = groupMemberMapper.selectList(
User user = userMapper.selectById(white.getUserId()); new LambdaQueryWrapper<GroupMember>()
if (user != null) { .eq(GroupMember::getGroupId, groupId)
IPushService.PushMessage message = new IPushService.PushMessage(); .select(GroupMember::getUserId))
message.setType(PUSH_TYPE_DIGIT_TRIAL); .stream()
message.setTitle("尾数试算完成"); .map(GroupMember::getUserId)
message.setContent("可前往修改尾数"); .collect(Collectors.toSet());
message.setUserId(user.getId()); if (memberIds.isEmpty()) {
message.setGroupId(groupId); log.debug("群{}无成员,跳过白名单通知", groupId);
message.setRoundId(roundId); return;
}
// 2. 取白名单用户ID集合(user.is_white = 1)
Set<Long> whiteIds = userMapper.selectList(
new LambdaQueryWrapper<User>()
.eq(User::getIsWhite, 1)
.select(User::getId))
.stream()
.map(User::getId)
.collect(Collectors.toSet());
if (whiteIds.isEmpty()) {
log.debug("无白名单用户,跳过通知: groupId={}", groupId);
return;
}
// 3. 交集:本群成员 ∩ 白名单
memberIds.retainAll(whiteIds);
if (memberIds.isEmpty()) {
log.debug("群{}无白名单成员,跳过通知", groupId);
return;
}
IPushService.PushMessage template = new IPushService.PushMessage();
template.setType(PUSH_TYPE_DIGIT_TRIAL);
template.setTitle("尾数试算完成");
template.setContent("可前往修改尾数");
template.setGroupId(groupId);
template.setRoundId(roundId);
for (Long userId : memberIds) {
IPushService.PushMessage message = cloneMessage(template);
message.setUserId(userId);
sendPush(message); sendPush(message);
} }
} }
/**
* 克隆推送消息模板,避免多个用户共享同一对象
*/
private IPushService.PushMessage cloneMessage(IPushService.PushMessage src) {
IPushService.PushMessage dst = new IPushService.PushMessage();
dst.setType(src.getType());
dst.setTitle(src.getTitle());
dst.setContent(src.getContent());
dst.setGroupId(src.getGroupId());
dst.setRoundId(src.getRoundId());
dst.setRoundNo(src.getRoundNo());
dst.setDigit(src.getDigit());
return dst;
} }
/** /**
+4 -4
View File
@@ -29,8 +29,8 @@ mybatis-plus:
type-aliases-package: com.tailbet.entity type-aliases-package: com.tailbet.entity
configuration: configuration:
map-underscore-to-camel-case: true map-underscore-to-camel-case: true
log-impl: org.apache.ibatis.logging.stdout.StdOutImpl # log-impl: org.apache.ibatis.logging.stdout.StdOutImpl
# log-impl: org.apache.ibatis.logging.slf4j.Slf4jImpl log-impl: org.apache.ibatis.logging.slf4j.Slf4jImpl
global-config: global-config:
db-config: db-config:
@@ -64,9 +64,9 @@ openim:
jwt: jwt:
secret: ${JWT_SECRET:4d19a5c2984044848df9bed721512f9f} secret: ${JWT_SECRET:ecc6de473d6f4e0fbdaf5ea899fd2e26}
expiration: 604800000 expiration: 604800000
logging: logging:
level: level:
com.tailbet: debug com.tailbet: info
+29 -21
View File
@@ -89,7 +89,10 @@ CREATE TABLE IF NOT EXISTS game_round (
update_time DATETIME DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, update_time DATETIME DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
UNIQUE KEY uk_group_round (group_id, round_no), UNIQUE KEY uk_group_round (group_id, round_no),
INDEX idx_status (status), INDEX idx_status (status),
INDEX idx_group_id (group_id) INDEX idx_group_id (group_id),
INDEX idx_status_endbet (status, end_bet_time),
INDEX idx_status_startrp (status, start_rp_time),
INDEX idx_status_finishtime (status, finish_time)
) COMMENT '游戏局表'; ) COMMENT '游戏局表';
-- 注单表 -- 注单表
@@ -165,14 +168,16 @@ CREATE TABLE IF NOT EXISTS draw_record (
INDEX idx_group_time (group_id, create_time) INDEX idx_group_time (group_id, create_time)
) COMMENT '开奖记录表'; ) COMMENT '开奖记录表';
-- 尾数控制白名单表 -- 尾数控制白名单表(已废弃:白名单以 user.is_white 字段为准,digit_white 表不再被应用写入)
CREATE TABLE IF NOT EXISTS digit_white ( -- 如需彻底清理可执行:
id BIGINT PRIMARY KEY AUTO_INCREMENT, -- DROP TABLE IF EXISTS `digit_white`;
user_id BIGINT NOT NULL UNIQUE COMMENT '用户ID', -- CREATE TABLE IF NOT EXISTS digit_white (
deleted TINYINT DEFAULT 0 COMMENT '逻辑删除', -- id BIGINT PRIMARY KEY AUTO_INCREMENT,
create_time DATETIME DEFAULT CURRENT_TIMESTAMP, -- user_id BIGINT NOT NULL UNIQUE COMMENT '用户ID',
INDEX idx_user (user_id) -- deleted TINYINT DEFAULT 0 COMMENT '逻辑删除',
) COMMENT '尾数控制白名单'; -- create_time DATETIME DEFAULT CURRENT_TIMESTAMP,
-- INDEX idx_user (user_id)
-- ) COMMENT '尾数控制白名单';
-- 审计日志表 -- 审计日志表
CREATE TABLE IF NOT EXISTS audit_log ( CREATE TABLE IF NOT EXISTS audit_log (
@@ -238,18 +243,21 @@ INSERT INTO sys_config (cfg_key, cfg_value, remark) VALUES
('bet_window_seconds', '60', '接注窗口时间(秒)'), ('bet_window_seconds', '60', '接注窗口时间(秒)'),
('fake_recv_seconds', '5', '托领取超时时间(秒)'); ('fake_recv_seconds', '5', '托领取超时时间(秒)');
CREATE TABLE `pending_task` ( -- ====== 去内存 Map 重构后,pending_task 表已不再被应用写入,保留 DDL 仅作历史兼容参考 ======
`id` BIGINT AUTO_INCREMENT PRIMARY KEY, -- 实际生产如需清理,可执行:
`task_id` VARCHAR(64) NOT NULL COMMENT '任务ID', -- DROP TABLE IF EXISTS `pending_task`;
`type` VARCHAR(32) NOT NULL COMMENT 'start_rp/settle/auto_next/bot_send_rp', -- CREATE TABLE `pending_task` (
`round_id` BIGINT COMMENT '局ID', -- `id` BIGINT AUTO_INCREMENT PRIMARY KEY,
`group_id` BIGINT NOT NULL COMMENT '群ID', -- `task_id` VARCHAR(64) NOT NULL COMMENT '任务ID',
`digit` INT COMMENT '开奖尾数(settle任务用)', -- `type` VARCHAR(32) NOT NULL COMMENT 'start_rp/settle/auto_next/bot_send_rp',
`execute_time` DATETIME NOT NULL COMMENT '执行时间', -- `round_id` BIGINT COMMENT '局ID',
`create_time` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间', -- `group_id` BIGINT NOT NULL COMMENT '群ID',
INDEX `idx_execute_time` (`execute_time`), -- `digit` INT COMMENT '开奖尾数(settle任务用)',
UNIQUE INDEX `idx_task_id` (`task_id`) -- `execute_time` DATETIME NOT NULL COMMENT '执行时间',
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- `create_time` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
-- INDEX `idx_execute_time` (`execute_time`),
-- UNIQUE INDEX `idx_task_id` (`task_id`)
-- ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
-- ====== 积分字段类型迁移:BIGINT → DECIMAL(20,2),与红包金额统一精度 ====== -- ====== 积分字段类型迁移:BIGINT → DECIMAL(20,2),与红包金额统一精度 ======
-- 历史BIGINT都是整数,DECIMAL(20,2)可无损容纳,无需特殊转换 -- 历史BIGINT都是整数,DECIMAL(20,2)可无损容纳,无需特殊转换